Adding Mesh Inserts
In this section:
Preparation
![Preview](../../assets/img/bashr_mi_create.gif)
Create a model that you would like to use as a Mesh Insert.
From here you can add it from scene or add it from Kitbox
Adding From Scene
![Preview](../../assets/img/bashr_mi_set_working_mesh.gif)
Select a mesh that you would like the insert to be added to and click Set Working Mesh button.
![Preview](../../assets/img/bashr_mi_add_from_scene.gif)
Now select your pre-made MI and place it roughly on the surface using Placer Tool.
Finally, click on Add Mesh Insert button in the actions bar.
💡 You can do this with multiple MIs by selecting all their border edges.
Adding From Kitbox
![Preview](../../assets/img/bashr_mi_export_to_kitbox.gif)
Select the edges of your pre-made MI mesh.
Select a folder in Kitbox.
Go to Export tab and click Export Mesh Insert.
Learn more about exporting MIs.
![Preview](../../assets/img/bashr_mi_add_from_kitbox.gif)
Select your newly exported MI, and simply click on any mesh in the scene to place it.
![Preview](../../assets/img/bashr_mi_add_from_kitbox_multi.gif)
Alternatively, select face islands on your working mesh and double-click on your exported MI.